![BUTACA RELAX 32 - 1103](https://portic.com/wp-content/uploads/2020/04/BUTACA-RELAX-32-1103-600x400.jpg)
ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 23.184000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 50.000000
cameraFov (float): 42.327572
cameraNearClip (float): 5.800000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 11.974914
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 6377, 3897]
displayWindow (box2i): [0, 0, 6377, 3897]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
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MM 1-2-3.G (half)
MM 1-2-3.R (half)
MM 10-11-12.B (half)
MM 10-11-12.G (half)
MM 10-11-12.R (half)
MM 13-14-15.B (half)
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MM 22-23-24.B (half)
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MM 25-26-27.G (half)
MM 25-26-27.R (half)
MM 28-29.B (half)
MM 28-29.G (half)
MM 28-29.R (half)
MM 4-5-6.B (half)
MM 4-5-6.G (half)
MM 4-5-6.R (half)
MM 7-8-9.B (half)
MM 7-8-9.G (half)
MM 7-8-9.R (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayOcclusion.B (half)
VRayOcclusion.G (half)
VRayOcclusion.R (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (ha
![BUTACA FIJA CON REPOSAPIES 30 - 1103](https://portic.com/wp-content/uploads/2020/04/BUTACA-FIJA-CON-REPOSAPIES-30-1103-600x400.jpg)
ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 40.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 50.000000
cameraFov (float): 42.756458
cameraNearClip (float): 2.009632
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 0.790001
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 3427, 3897]
displayWindow (box2i): [0, 0, 3427, 3897]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
=Channels=
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B (half)
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MM 1-2-3.G (half)
MM 1-2-3.R (half)
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MM 10-11-12.G (half)
MM 10-11-12.R (half)
MM 13-14-15.B (half)
MM 13-14-15.G (half)
MM 13-14-15.R (half)
MM 4-5-6.B (half)
MM 4-5-6.G (half)
MM 4-5-6.R (half)
MM 7-8-9.B (half)
MM 7-8-9.G (half)
MM 7-8-9.R (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayOcclusion.B (half)
VRayOcclusion.G (half)
VRayOcclusion.R (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Z (half)